With formalized MDO doctrine, Army turns focus to space, cyber: Official
The Army needs to better “replicate a multi-domain environment in a simulation" in order to train units, Col. Scott Woodward said.
The Army needs to better “replicate a multi-domain environment in a simulation" in order to train units, Col. Scott Woodward said.
This past fiscal year, the OWT delivered about 2 million square kilometers of 3D datasets to a range of partners, supporting training, operational, and intelligence needs, per the Army.
The Army boasts that about two-thirds of its modernization priority programs will be in various stages of prototyping by fiscal 2023.
Brig. Gen. William Glaser, head of the Army's Synthetic Training Environment effort, said his team is "very proud" of One World Terrain because it "really just started off as an idea within the simulations community, but it's expanded out significantly into the operational community."
A new training network will simulate the effects of weapons — from mortars and grenades to, potentially, germ warfare — and tell troops if they’re “killed” or “wounded,” then play the whole exercise back for AI analysis. One Army engineer told us: “We’ve never been able to train this stuff, never.”
The Army’s building a detailed VR map of the planet and the service’s CIO sees JEDI as the logical place to host such a massive database.
Gary Blohm, director of the Army Geospatial Center, said 3D is important to troop training and to operational planning because it "helps us navigate, especially when we get to urban environments."
The Army may need to delay the rollout of the new technology, scale it down, or both.
But building a global 3D terrain database will require wrangling huge amounts of data, Maj. Gen. Maria Gervais told us.
After decades using the same clunky simulators, the Army is about to buy new sims drawing on the latest innovations in online gaming.
PENTAGON: Of all the technologies and tactics that the defense secretary’s Close Combat Lethality Task Force has looked at, I asked one battle-hardened noncom here this morning, what’s the one thing you personally think has the most potential to save lives? His answer wasn’t a bigger gun or a new drone. Instead, Sgt. Major Jason […]
There is real uncertainty whether such things as robotic tanks and high-speed scout helicopters are possible on the Army's timeline. But if there's one area where a high-speed approach can work, it's training simulations, where the Army can piggyback on the rapid development in commercial gaming.
What should the device show the soldier? "Where am I? Where are my buddies? And where is the enemy?" said Gen. Townsend. "Then other stuff could be optional.”
The first phase of the Synthetic Training Environment initiative replaces existing simulators for vehicles. The second phase aims to create — in just two years — something the Army’s never had before: an “immersive” virtual training environment for troops on foot.